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Server Updates

Feb 28 2015 09:35 AM by ikoN~

Views: 667 | Comments: 5


Here are some updates that have been done by the team recently which aren't in the previous update post. This list will be updated as more things are remembered, added, and fixed.

 

DarkRP

- Added !staff command showing in-game staff as well as other commands for staff

- Rules revamped http://monumentalgam...et/rp_motd.html

- Updated to latest version

- Changed map to downtown_v4c_v2_drpext4

- Added 8 vehicles from the Left 4 Dead car pack including 1 police car and 1 taxi. These are single use vehicles. A way to sell them back at 75% value will be added soon.

- Added Chop Shop NPC. Stolen cars can be sold for some cash to this guy.

- Added Taxi Driver job.

- New HUD

- Removed the phone.

 

Prop Hunt

- New Playermodels

- Changed to an improved/modified version of the gamemode.

- Prop Rotation/Lock

- New Scoreboard

- Pointshop Weapons added

- New Taunt Menu

- Added maps:

ph_alcatraz

ph_chalet

ph_chalet_night

ph_elementary_school

ph_desertwaste

ph_motelblacke_redux

ph_comancher

- Scoreboard has been updated, fixing the issue with it

- Team Balancing has been removed
- Round Number is now said in chat when the round starts (Round 5 has started)
- End round menu can be closed with F1
- Only Hunters will no-collide with eachother
- Set Round Time to be 5 minutes like before.

 

Deathrun

- New Playermodels

- Added maps:

deathrun_trials_final

deathrun_xtremeway_beta3

deathrun_t4ium_final

deathrun_starry_skies_final

deathrun_hauntedresidence_b3

deathrun_cosy_v4

deathrun_cavern_b1

deathrun_ale-tech_css

deathrun_wood

deathrun_drop

deathrun_foundry

deathrun_pool_final_gmod4

deathrun_starry_skies_final2

dr_sixtybeach_v4

deathrun_xtremeway_beta3_gm (replaced)

deathrun_steam_works_gmod (replaced)

deathrun_sk_jail_gmod_fix4 (replaced)

deathrun_holyshit_stable4_gmod (replaced)

deathrun_hallsofmadness_gmod

deathrun_family_guy_gm (replaced)

deathrun_coldmetal2_gmod

deathrun_atomic_warfare_gmod (replaced)

deathrun_castlerun_fixed_gmod2 (replaced)

 

Sledbuild

- New Playermodels

 

Sandbox

- Added map gm_construct_flatgrass_v6-2

- Added and set default map gm_construct_in_flatgrass

- Added SProps

- Added Anti-NoClip Field for Staff to set safezones

- Added Fin Tool

- Updated Adv Dupe

- Updated Wiremod

- Scoreboard is back

- Added Multi-Parent Tool

- Added Track Assembly tool for respected+

- Updated Precision and Stacker to include anti crash measures

- Restricted Stacker, Lamps to respected+

 

Prop Kill

- Added a lot of maps

- Player K/D stats were reset

 

Trouble in Terrorist Town

- Added maps:

ttt_office_b1

ttt_datmap_v2

ttt_67thway_v14

ttt_abyss

ttt_cruise

ttt_crystalmaze

ttt_lost_temple_v2

ttt_mc_jondome

ttt_mw2_scrapyard

ttt_olivegarden

ttt_parking_alley_v3

ttt_sense_shell

ttt_ski_resort_a1

ttt_sunday_street_b2fix

ttt_theship_v1

ttt_urban_ruins_v1

ttt_whitehouse_v9

- Fixed HUD font issue for some people

- Applied map fixes that Cryptic Bore did regarding spawn/weapon placements

- Added extra commands for staff to help moderate

- Installed a UI skin, d/t shop redesigned

 

Bunny Hop

- New Playermodels

- Changed to an alternative Bunny Hop gamemode which includes more features and styles

- Removed Trails

- Added console command taunt_disable (0/1) and taunt_volume (0-100)



» View Full Post/Comments



Server Updates

Oct 13 2014 08:32 PM by ikoN~

Views: 1308 | Comments: 21


Here are some updates that have happened, this list is constantly updated until the next update announcement post.

 

Global

Reverted to original non-mysql uTime as it was causing a lot of lag on all servers

Updated to new style MOTD on servers which didn't have it

Improved loading screen

Implemented Automatic Donation System on all servers - basically each server has a $10 package, add $10 worth of credits and you can activate a package at any time. You can also tranfer credits to friends. More packages will come. At the same time we have reset all user ranks on these servers. Active donators will receive their rank back manually asap. http://monumentalgam...tem/#entry21802 < more info

Staff structure adjustment

 

DarkRP

Added log system for staff

Removed FAdmin (ulx darkrp commands have been added for staff)

Replaced Scoreboard

Added tasers for Police. This tasers the person for about 10 seconds. Can arrest person while they are tased. Buy new stungun ammo/charge in F4. 10 second to charge.

Switched thief models to citizen, and mafia models to the previous thief ones - as the mafia models had no ragdoll and causes a big issue with the taser.

Changed back to evilmelon

Updated to latest DarkRP, main thing is less lag

Updated the Phone, now has a directory of players to easily call/sms. And has some flappy bird game.

Can now dial 911 on Phone, a police officer or swat can answer this and see where you are on the map.

Fixed weapons showing as holstered

Added command ulx giveweapon/removeweapon for staff to help refund people in some situations, ulx demote for staff to force demote to citizen, and ulx staff for everyone to easily see staff online

Replaced knife with Haash's knife

Fixed some LUA errors

Now shows STEAMID on join/disconnect

Fixed RPG exploit

Bomb Gen gets destroyed on job change

Default gun licenses properly show

Added Drug Cook job. Basically cook meth, and sell it to people (causes temp health regen) or sell it instantly. how2 cook. Changes will come such as playermodel and changing the way of instantly selling it. Also this is a solo job.

Set up jailbreak system! If you can make it away from the PD pretty far (make it to the hospital for example) you will be automatically unarrested and wanted by the police.

 

Prop Hunt

Updated to new style Votemap screen

Added maps:

- ph_building_a3

- ph_starship

- ph_trainstation

- ph_realhouse

- ph_holiday_gift

Removed maps:

- ph_bitnanner

 

Deathrun

Updated to new style Votemap screen

New HUD

Added maps:

- dr_minecraft

- deathrun_prison_break

- deathrun_arduous_final_fixed

- deathrun_office_chairfix

- deathrun_dark_energy_fix

- deathrun_goldfever

- deathrun_static_final

- deathrun_castlerun_fixed

 

Sledbuild

Players can no longer right click props to ignite them for example on Sledbuild

 

Sandbox

Updated/fixed PlayX

 

Trouble in Terrorist Town

Added maps:

- ttt_lego

- ttt_alps

- ttt_fastfood_a6

- ttt_terrortrainb2

- ttt_datmap

- ttt_innocentmotel_v1

- ttt_magma_v2a

- ttt_concrete_b3

Removed notifications saying who you killed and if they were a T

End of round summary of people killed/points earnt/lost

Added new Death Panel showing who killed you

Updated damagelog

New T Weapon: Door Locker - locks a door for 30 seconds, door has 300hp so can be unlocked this way

New T Weapon: Tear gas - Hybrid smoke/decom effect, lose health in the mist

New T Weapon: Decoy Grenade - Like a radio decoy, emits weapon sounds, sparks and finishes with an explosion

New T Weapon: Cloak - Can cloak yourself by holding mouse1

M9K skin replacements for: M249, pistol, glock, rifle, G36C, Vector

COD Style hit markers

Sprint/stamina system implemented - Shift to sprint - V is now traitor mic chat

Holstered primary weapons show on back, pistols on side

 

New Bunny Hop server

More info here

Maps being constantly added see here

 

More is to come and they will be updated here.



» View Full Post/Comments



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