ph33x

[DarkRP] Quick Bug Reports

36 posts in this topic

DarkRP Bug Reports

Use the format below, bring screenshots if it's a visual bug.

Note: Send exploit reports directly to myself or ikoN in forum PM or on Steam.

 

Server Time (relevant for logs):


Your RP job:


Entity (if applicable):


Enemy job (if applicable):


Comments about bug:


 

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Fixed

 

Server Time (relevant for logs): 8:59PM


Your RP job: Citizen


Entity (if applicable): ARCBank ATM


Enemy job (if applicable): null


Comments about bug:
 Not being able to create an ARCBank account. User rank is Respected.

E8947377E2DFE486FB78EABCF791BC53029E9AAC

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2 hours ago, ph33x said:

Did you previously have a bank account before the weekend?

No, this was the first time I played DarkRP in a few months, before ARCBank was implemented.

 

What a time to come back though.

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Fixed

Server Time (relevant for logs):  8:10-15pm 5/18/2017 (Can't find exact time- my logs aren't showing taser logs).



Your RP job: S.W.A.T
 


Entity (if applicable): N/A
 


Enemy job (if applicable): Hobo



Comments about bug: When tasering a hobo (whilst their body is rag dolled) their player model switches to a citizen and switches back after being tasered.

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ATM big fixed, everyone can create accounts properly.

The ragdoll taser bug I'm aware of but wasn't critical to fix. Will get onto that one soon.

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Server Time (relevant for logs): 7:39:36


Your RP job: N/A


Entity (if applicable): Radio Microphone


Enemy job (if applicable): Radio Host


Comments about bug:
 Justin was Radio Host. His microphone remained when he disconnected.
Fixed

 

_____________________________________________________________________________________

 

Server Time (relevant for logs): -


Your RP job: Citizen


Entity (if applicable): Car


Enemy job (if applicable): N/A


Comments about bug:
 Can't die of hunger when in a car

 

_____________________________________________________________________________________

 

Server Time (relevant for logs): -


Your RP job: Meth Cook

Entity (if applicable): N/A


Enemy job (if applicable): N/A


Comments about bug:
 Armor drains from starvation

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Fixed

Server Time (relevant for logs): 5:31pm


Your RP job: Hobo


Entity (if applicable): Meth Stove


Enemy job (if applicable): Meth Cook


Comments about bug:
Meth stove is present, not Meth Cooks on. I believe the meth cook left the server, while they had the meth stove spawned and it did not disappear, like what happened with the Radio Host mic.

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Fixed

Now. I don't need to write this with a format, I guess. This is a issue we had in the pasted. 

They have found out that jumping up and down avoids being cuffed just after being stunned ;-;

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Taser issue fixed on test build. Wasn't aware there was a problem with ent cleanup.

Will sort out cleanup script when I do the stunstick police shit.

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Non-Issue

Server Time (relevant for logs): 4:30 PM ish


Your RP job: S.W.A.T.


Entity (if applicable): Car Dealer


Enemy job (if applicable): N/A


Comments about bug: Unable to spawn my police cruiser. Not sure if this has something to do with me having to return if before I disconnect, but I've never heard of anyone doing that.

What it looks like when I try to spawn my car - http://imgur.com/a/qbs1a

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4 minutes ago, Jeke said:

Server Time (relevant for logs): 4:30 PM ish


Your RP job: S.W.A.T.


Entity (if applicable): Car Dealer


Enemy job (if applicable): N/A


Comments about bug: Unable to spawn my police cruiser. Not sure if this has something to do with me having to return if before I disconnect, but I've never heard of anyone doing that.

What it looks like when I try to spawn my car - http://imgur.com/a/qbs1a

Spawn a different car, return it and try to spawn your police car again, should fix it.

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Fixed
Spiral's Bug Report!

 

Server Time (relevant for logs):

9:43pm


Your RP job:

Citizen


Entity (if applicable):

Vehicle Fuel


Enemy job (if applicable):

N/A


Comments about bug:

You can pocket them and place them :/,

http://steamcommunity.com/sharedfiles/filedetails/?id=933847257

http://steamcommunity.com/sharedfiles/filedetails/?id=933847342


 

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Non-Issue

Server Time (relevant for logs): 
1:28


Your RP job:
S.W.A.T.

Secret Service


Comments about bug: 

When reloading the SG552 occasionally you have to reload it twice before it properly reloads it.

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2 minutes ago, ☀The Cat☀ said:

Server Time (relevant for logs): 
1:28


Your RP job:
S.W.A.T.

Secret Service


Comments about bug: 

When reloading the SG552 occasionally you have to reload it twice before it properly reloads it.

I've noticed that this has been the case with a lot of weapons.

:FeelsBadMan:

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Some weapons need reloading twice here and there, most typically when you first spawn, hence it's seen more on the SG being a stock weapon.

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Fixed

Server Time (relevant for logs): [Mon 29/05/2017 06:53:25]


Your RP job: S.W.A.T.

 


Comments about bug:  It's said the the post about the new DarkRP update that S.W.A.T. is to spawn with a G3A3. The only gun that they spawn with is a Glock-20.

Also, only gun the Jail Warden spawns with is a Deagle. Should they be spawning with an assault rifle too?

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Fixed

Server Time (relevant for logs): 5:10pm 29/05/17


Your RP job: Road Hoon



Enemy job (if applicable): Blood


Comments about bug:
The blood model was T-posed

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Server Time (relevant for logs): 10:00pm Friday 2nd June 2017

Your RP job: Road Hoon

Enemy job : Jail Warden

Comments : Wardens shoulder badges can be seen through walls and would not disappear off my screen even after I had been released. Once seen, it is unseeable. 

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Server Time (relevant for logs): 0000hrs and 2200 hrs (roughly, nz time)
 
 
Your RP job: Highway Patrol 
 
 
Entity (if applicable): VC Spikes (Road Spikes) 
 
 
Comments about bug: People use props to cover up the top of retracted spikes to avoid idiots popping their tires on retracted spikes, but if these props are precision into the spikes or any prop is put to close to the spikes  it can cause it to at some points to visually retract but still pop tires then become in a locked mode where u cannot retract them until u re pick it up and put in down (Any props within a close proximity will do this at certain random times).

 

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Server Time (relevant for logs): 0742 hrs (server time)


Your RP job: Highway Patrol


Entity (if applicable): Dodge Charger STR8 2012 Police

Comments about bug: Happened a few time with different cars but you fill up / charge your car then you return it soon after and the fuel / battery is down to what it was before you filled it when you respawn it.

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Thanks for filling out with enough information. Still working on fixed,  tweaks and optimizations on the last release so I'll look into some of these.

 

If the spikes have issues with nearby props, try to avoid props on spikes for now then. It's still the responsibility of HWP to fix cars due to any bugs of ents they place, at least for now.

As for cars not saving their fuel, I only seem to notice this stuff happening when cars are returned directly after fueling. Might need to wait a few minutes or drive it first. Same was happening with damage, it would take a minute to register the car was damaged at the repair guy.

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Server Time (relevant for logs): 4:36 P.M.


Your RP job: S.W.A.T.


Enemy job (if applicable): Road Hoon (Also any other job)


Comments about bug:
 When stunned gun twice you will be unfrozen and be able to move around. 

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Server Time (relevant for logs): 4:44 PM


Your RP job: Gopnik


Entity (if applicable): N/A


Enemy job (if applicable): N/A


Comments about bug: The gopnik does not spawn with a lockpick or keypad cracker.

 

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